Basic Moves
The Fighter
- Bend Bars, Lift Gates
- Armored
- Signature Weapon
- Dwarf
- Elf
- Halfling
- Human
- Merciless
- Heirloom
- Armor Mastery
- Improved Weapon
- Seeing Red
- Interrogator
- Scent of Blood
- Multiclass Dabbler
- Iron Hide
- Blacksmith
- Bloodthirsty
- Armored Perfection
- Evil Eye
- Taste of Blood
- Multiclass Initiate
- Steel Hide
- Through Death's Eyes
- Eye for Weaponry
- Superior Warrior
Heirloom
When you consult the spirits that reside within your signature weapon, they will give you an insight relating to the current situation, and might ask you some questions in return, roll+CHA. ✴On a 10+, the GM will give you good detail. ✴On a 7-9, the GM will give you an impression.
The information on this site is based on the works of Sage LaTorra and Adam Koebel.
More information can be found at the Dungeon World Official Website.