Basic Moves
The Wizard
- Spellbook
- Prepare Spells
- Cast a Spell
- Spell Defense
- Ritual
- Elf
- Human
- Prodigy
- Empowered Magic
- Fount of Knowledge
- Know-It-All
- Expanded Spellbook
- Enchanter
- Logical
- Arcane Ward
- Counterspell
- Quick Study
- Master
- Greater Empowered Magic
- Enchanter’s Soul
- Highly Logical
- Mystical Puppet Strings
- Arcane Armor
- Protective Counter
- Ethereal Tether
- Spell Augmentation
- Self-Powered
Arcane Armor
Replaces: Arcane Ward
As long as you have at least one prepared spell of first level or higher, you have +4 armor.
The information on this site is based on the works of Sage LaTorra and Adam Koebel.
More information can be found at the Dungeon World Official Website.